Open Unexian opened 1 year ago
I support this. I call it the once
prefix. It's on my list for PS Next.
I support this. I call it the
once
prefix. It's on my list for PS Next.
I don't think it would work very well as a prefix because you might have multiple different objects that are trying to run the rule...
Sorry, don't understand. Objects don't run rules.
With a once
rule prefix, instead of
What did you have in mind?
Sorry, don't understand. Objects don't run rules.
With a
once
rule prefix, instead of
- "Each rule gets applied in turn as often as it can be before the interpreter moves on to the next one" you get
- "A once rule gets applied once before the interpreter moves on to the next one"
What did you have in mind?
That is what I had in mind, but I meant there might be multiple objects trying to be changed by the rule (like 2 objects trying to fall at the same time)
This feature is now implemented in PS Next.
Check ([ ] -> [x]) all that apply, then describe the issue below:
My idea is simple: a keyword that restricts a rule to one application per turn. I have a game that has something that moves objects up, but I only want it to move once per turn. Another way you could do it is with 'setting objects' (transparent objects that get deleted post-turn), but I think it would be nice if there was a way to do it with just a keyword.