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Auroriax
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PuzzleScriptPlus
Puzzlescript Plus: Open Source HTML5 Puzzle Game Engine (with lots of extra functionality)
https://auroriax.github.io/PuzzleScript/
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If level_select_unlocked_ahead or _rollover is set but level_select_lock isn't, throw warning
#76
Auroriax
closed
1 year ago
0
Main menu input is throttled
#75
Auroriax
closed
1 year ago
0
Empty metadata twiddles can cause level to stop displaying
#74
Auroriax
closed
1 year ago
0
Prelude flag for bump animation on canceled turns
#73
Auroriax
opened
1 year ago
0
Touch input on mobile has a 8px offset
#72
Auroriax
closed
1 year ago
1
Allow more control over scaling factor
#71
Auroriax
opened
1 year ago
4
mouse_up not detected on mobile
#70
Auroriax
closed
1 year ago
1
Canceled turns should not reset tweens
#69
Auroriax
closed
1 year ago
1
Undo command should play undo sound effect
#68
Auroriax
closed
1 year ago
0
Documentation is unchanged from vanilla PuzzleScript in several places
#67
Draknek
closed
1 year ago
1
Hover indicator can sometimes be displayed in non-mouse games
#66
Auroriax
closed
1 year ago
0
Allow 4-character hex colors
#65
crb233
closed
1 year ago
9
When a message command triggers, mouse dragging should be released
#64
Auroriax
opened
1 year ago
0
Title screen should not fall back to only displaying "New game" when returing to the first section with the level select
#63
Auroriax
closed
1 year ago
1
In rare scenarios undo can create invalid states
#62
Auroriax
opened
1 year ago
0
Message uses `/n` for newline while it should be `\n`
#61
Stingby12
closed
1 year ago
2
Object created with mouse do not enforce being the only object on the layer
#60
Auroriax
closed
1 year ago
1
Messages triggered via command can't be dismissed by clicking
#59
Auroriax
closed
1 year ago
2
Middle mouse button to undo seems to be broken
#58
Auroriax
closed
1 year ago
1
Level select discoverability issues
#57
Auroriax
closed
1 year ago
1
Improve documentation for mouse controls
#56
Auroriax
closed
1 year ago
1
Mouse: guaranteed down/drag/up order, hover, canvas leave detection
#55
Auroriax
opened
1 year ago
2
Allow shortcuts for most important metadata twiddling functionality
#54
Auroriax
opened
1 year ago
0
Level select movement is throttled by key_repeat_interval, even when mashing
#53
Auroriax
closed
1 year ago
1
Cannot share games that have compile warnings
#52
Auroriax
closed
1 year ago
0
Lock in versions of NPM packages needed to build Puzzlescript
#51
Auroriax
closed
1 year ago
1
Tween can cause sprites to disappear while spamming errors in some scenarios
#50
Auroriax
closed
1 year ago
1
Show text on top of level, including ability to show section name during gameplay
#49
Auroriax
opened
1 year ago
2
Expand event system
#48
Auroriax
opened
1 year ago
1
Accidentally pushed to master branch, need to fix it, then set up master branch protection
#47
Auroriax
closed
1 year ago
1
Look into desktop builds
#46
Auroriax
opened
2 years ago
0
Realtime Twiddle bug
#45
Auroriax
closed
1 year ago
2
Warnings during compilation should not formally be treated as compile failures
#44
Auroriax
closed
1 year ago
0
Make it more obvious that things in menus can be clicked when mouse controls are enabled
#43
Auroriax
closed
1 year ago
0
Weird graphical glitch/crash on mobile after loading a level
#42
Auroriax
closed
1 year ago
1
games on itch with mouse_left won't focus
#41
pancelor
closed
2 years ago
2
Mouse can still give input after winning a level
#40
Auroriax
closed
1 year ago
0
require_player_movement and undo command don't play nice together
#39
Auroriax
closed
2 years ago
0
Triggering message/exit with mouse can cause you to select an item on the menu with the same tap
#38
Auroriax
closed
1 year ago
1
Introduce prelude flags for mouse control preferences
#37
Auroriax
closed
1 year ago
1
Pressing Esc during level select confirmation animation throws you back to the main menu with continue selected
#36
Auroriax
closed
2 years ago
0
mobile + level_select + mouse_left crashes on level select screen
#35
pancelor
closed
2 years ago
4
Custom color palletes
#34
Auroriax
opened
2 years ago
3
Do tweens without doing movement (for replacement matching & animation in late turns)
#33
Auroriax
opened
2 years ago
1
Easier way of doing custom_font
#32
Auroriax
opened
2 years ago
1
Clean up test cases
#31
Auroriax
opened
2 years ago
8
case_sensitive is broken
#30
Auroriax
closed
1 year ago
4
New default project showing most important PS+ use cases
#29
Auroriax
closed
2 years ago
0
Menus: Still allowed to move cursor after having selected something
#28
Auroriax
closed
2 years ago
2
Rapidly clicking mouse on "new game" could allow you to skip the first section
#27
Auroriax
closed
2 years ago
1
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