Open Montandalar opened 1 year ago
If you want i can try to improve this.
Sure, pull requests are welcome. You can identify some trees you might like to draw by yourself, or I could get you a list of what needs doing. You can make a pull request with any new art.
it might help if you could give me the list of the saplings that needs improvements
It's best to make the texture look like a proper young tree rather than a full grown if it's possible to do that, but any good representation will do. Here is a full review of the sapling textures according to priority.
Top priority: Sapling textures that are just a copy of default Acacia tree texture.
Second priority: Sapling textures that are original/not in default but duplicated with each other.
Least priority:Sapling textures that are unique. Only some might need rework, others are quite good.
Adansonia gregorii: Boab: Good and representative of its species.
Intsia bijuga: Merbau: Totally wrong foliage colour and direction, no real trunk texture.
Licuala ramsayi: Australian Fan Palm: Excellent and representative of its species. Just maybe some moss.
Santalum acuminatum: Desert Quandong: Missing a trunk, foliage kind looks like a palm tree and probably slightly wrong shade of green.
Macadamia tetraphylla: Prickly Macadamia: Good, though maybe foliage slightly too upwards-pointing and it's missing a pixel from its trunk.
Sonneratia caseolaris: Mangrove Apple. Good and unique.
Brachychiton acerifolius: Illawarra Flame. Well-recognisable but looks a bit too much like a mature tree and is rather splodgy like an impressionist painting.
Ficus macrophylla: Moreton Bay Fig. Decently recognisable but rather plain.
Dicksonia Antarctica: Tree Fern & Giant Tree Fern (2 saplings): Good representations and recognisability.
A lot of the saplings still use placeholder images that are copies of something from Minetest Game, or copies of another sapling in the mod. Most if not all saplings should be made to look unique and recognisable to what they look like in-game and in real life. The balance of real life and game is up to the artist.