Open ArcanistWill opened 4 months ago
We have an initial issue with Barding weights. How do we resolve fractional sixths?
barding weights are in 1/2 stone in some cases. Dividing by 2 gives 1/4 stone but stone is in units of 1/6.
Treat it as a 1/6 stone.
On Fri, Apr 12, 2024 at 11:27 AM ArcanistWill @.***> wrote:
We have an initial issue with Barding weights. How do we resolve fractional sixths?
barding weights are in 1/2 stone in some cases. Dividing by 2 gives 1/4 stone but stone is in units of 1/6.
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image.png (view on web) https://github.com/AutarchLLC/foundryvtt-acks-core/assets/153968937/9861c5ed-65b7-42ed-8df8-91aab52e8ece
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@Archon-Autarch
Since half of 1 and 3/6 stone is half of (9/6) = 4.5/6 stone, how do you prefer we handle rounding in that case? Round down or round up (4/6 or 5/6) for those items shown in the compendium list.
This task belongs to item #5 below:
As per item #2 below, implement a new Armor (and possibly separate Barding) Compendium.
ABSOLUTE BASELINE 1) minor stuff - fixing the attribute names, saving throws, etc. 2) updated list of all proficiencies 3) updated list of all class powers and racial abilities 4) updated list of all spells 5) updated list of all equipment 6) updated builds of monsters
Implementation Notes
Critical Design Notes The GP costs and Encumbrance for Barding will vary by creature size that is being Barded. For simplicity, instead of having to do a lookup calculation, it is ok to merely have a larger table such that every combination of barding is listed out as its own item in the Armor/barding table.
To be specific, these 2 tables can be made into just one (much longer) list instead of doing a lookup. Leather would have 5 rows... etc
BARDING Notes Each single Barding Material listed in the rules (Leather, Scale, Chain, Lamellar, Plate) will expand into a set of 10 separate unique items (entries in the Barding table).
There will be 5 rows for the standard creature sizes and 5 more rows for the half-barding rows. There will be 1 more row for the SPIKED barding entry. This one needs to be a special case where the extra 50% cost needs to be paid upfront and the extra Damage needs to be added to the weapon damage through a Tweak.
For example: the one line for Leather Barding expands to 10 entries:
I think that the database for Armor should have one additional field for the Creature size.