Open MithrandirCraft opened 7 years ago
@ljacqu This setting is broken when we join a server through bungeecord.
As we don't have any bungeecord related code i think the problem here is about sessions
Actually MithrandirCraft uses BungeeCord, so maybe Twonox it´s right.
Same problem, with Thermos 58 and Travertine
@MithrandirCraft does it happen with session disabled?
@sgdc3 Sessions can't be the cause of that because I have same issue in my server and I don't use sessions.
I already had sessions disabled too.
Up, this bug is very annoying and still here!
This bug is more important than updating translations i think. Players just have to connect on an account to get player's base position while connecting 👎
So please fix that quickly
Because people updating translations are the same people developing...?
@dartasen does this happen with sessions and bungeecord hook disabled?
Just in case it's usefull. I have the bungee hook set to true, and sessions disabled. Issue is still confirmed as to MC 1.12.1 using Spigot + Bungee + AuthMeReloaded 5.3.2 b-1726
hi @sgdc3, did you mean to close this?
lmfao
Uh no, sorry xD
@HexelDev
UP
We'll fix that asap, please stop bumping it.
Emmm... Am I alucinating or didn't you ask me to update + if the issue was solved @sgdc3 You lied to me q_q https://hastebin.com/emejipozoj.bash Still doesn't work +...
I must also add, players are logging back in on the last place they logged out from since I updated (Noticed this only in hub). I hope the config didn't reset...
The config for Hub didn't reset. This simply stopped working:
teleportUnAuthedToSpawn: true
<_<
sigh, i'll try to fix the exception tomorrow
This is also fixed. FOR NOW <u<
Yah!
Reopen this please. The issue re-emerged. Updated affected version to: 5.5.0 SNAPSHOT b-2080
wtf xD
Do you guys keep reverting each other's changes? xD It seems like after a few builds you break it again.
Authme v: 5.5.0 SNAPSHOT-b-2080 Spigot v: MC-1.12.2
It seems like players are not being sent back to the world's spawn on login when having logged out from my "PVP-EVENT" world (As configured). I did no changes to the configuration, all I did was update from a 5.2 release and the force spawn broke.
Specific Configuration: https://hastebin.com/ufudaliqeg.bash