AuthMe / AuthMeReloaded

The best authentication plugin for the Bukkit/Spigot API!
https://www.spigotmc.org/resources/authmereloaded.6269/
GNU General Public License v3.0
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Max registration limit bypass list #1273

Open ncf1 opened 7 years ago

ncf1 commented 7 years ago

I was curious about a feature and had posted about it in the spigot thread, but it was followed with https://www.spigotmc.org/threads/authme-reloaded.62079/page-40#post-2511504

"Given idiots like Artlie, WizardVS and ProXEQ who cannot follow basic instructions and leave 1-star reviews instead of posting their issue somewhere where we can actually HELP, not much point in offering support on here anymore. If you have an issue, open a Github issue https://github.com/AuthMe/AuthMeReloaded/issues and it will be tended to. Thanks"

I am not any of those people, but the last line about not offering support made me wonder if i should cross post my inquiry here: https://www.spigotmc.org/threads/authme-reloaded.62079/page-40#post-2510500

"Would it be possible to add a method for OP's/Admin['s accounts] or specific IPs to bypass the max registration limit?"

the reason for this request is that i have been using multiple clients to test features for interaction with varying user groups, and i currently have to enable white list and disable authme in order to test against more clients than i am allowing in max registered users per account. if i was able to grant certain IP's or accounts a bypass to this registration limit, i could test in the live environment instead of going into a maintenance mode. Thank you in advance for your time and your wonderful plugin.

sgdc3 commented 7 years ago

You can register users via console, that will bypass any limit. Would that solve your issue? if not we'll try to add such feature in the next releases.

ncf1 commented 7 years ago

next time i am messing with multiple clients i will try this method as i had not considered that previously. i do still believe it would be a nice functionality to give a means of granting certain defined IPs, or certain accounts, a means of bypassing the limits. However i will absolutely try your method next time i am doing something of this nature as its FAR easier than how ive been handling it atm. Thanks!

ncf1 commented 7 years ago

just wanted to note that the above solution is fine for me, as i typically have a console window to server open at all times. i do believe it would still be a nice feature, if there was a section in the cfg to add ip addresses or what ever identifyer authme uses to link accounts from a single player, to grant immunity to authme imposed limits for certain players, who do not have the benefit of ssh/console access.

but for the purposes of this issue, your solution is marvelous. thanks so much :D

DNx5 commented 7 years ago

@ncf1 a player with authme.admin.register permission could also manually register another player. But we could add this feature,