AuthMe / AuthMeReloaded

The best authentication plugin for the Bukkit/Spigot API!
https://www.spigotmc.org/resources/authmereloaded.6269/
GNU General Public License v3.0
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Authme Reloaded 5.5.0 Build 2133 Paper 1.13.2 Build 455 [Save Session Issue] #1714

Open comonier opened 5 years ago

comonier commented 5 years ago

settings: sessions:

Do you want to enable the session feature?

    # If enabled, when a player authenticates successfully,
    # his IP and his nickname is saved.
    # The next time the player joins the server, if his IP
    # is the same as last time and the timeout hasn't
    # expired, he will not need to authenticate.
    enabled: true
    # After how many minutes should a session expire?
    # A player's session ends after the timeout or if his IP has changed
    timeout: 60

works for me [ owner with '*' ] not using operator not works for all other users

i do not found permissions for this function to give it for all / its a version problem ?

sgdc3 commented 5 years ago

could you share the entire config file please? Use a service like pastebin and remember to remove any DB/email credentials

sgdc3 commented 5 years ago

is the server running under bungeecord? If yes, are you using any authme bungee integration plugin?

comonier commented 5 years ago

not using bung just paper config https://codeshare.io/5RQ00B

i give not any authme permission to group of players and they could use all commands, register, login, add email, recover etc... need to give default authme permissions to save session works ? authme.player.* i didnt give it yet, cause its not needed for all commands.

comonier commented 5 years ago

well i have tested with and without the permission still not saving players ips sessions, they need put password if relog just me (having) all permissions i dont need to do put password he save it only for me cause i have * so... there is missing some player permission here ?