Closed MithrandirCraft closed 8 years ago
FactionsChat's developer is inactive, we can't do nothing to fix this.
His last connection was 19 hours ago
http://dev.bukkit.org/bukkit-plugins/factionchat/
His project isn't abandoned.
How about just blocking chat reading untill the user logs in? That would solve any issues with Faction Chat, and any other private chat system (To which I could switch if FactionChat dies).
Would that be possible? I'm guessing it would conflict with recieving the authme messages... Maybe they could bypass this block? I would just use signs in any case, when I manage to safely reestablish the Authme Spawn on login without inventories breaking.
FactionChat use some permission to allow moderator chat reading, isn't it ? Also remove it to unlogged players :O
unLoggedinGroup: prelogin
groups: prelogin: permissions:
It's no use, does this feature work properly? Am I doing something wrong?
Pex + negative permission nodes = Nope :P Pex neg nodes are broken in latest versions.
What? I always thought they worked, but other negative perms seem to be working :S, I was actually taught this function by a PEX dev.
In any case, if I can't negate a permission, what can I do?
I will try:
permissions: []
Assuming faction chat permissions are off by default.
Should have been fixed, can you check latest dev build?
Still not fixed.
Custom fchat build: http://ci.xephi.fr/job/FactionsChat-AuthMeFix/
@MithrandirCraft
Did you actually modify the Faction Chat plugin?
Just tried it, commands don't work.
Any error? Is the plugin correctly loaded?
@sgdc3 The plugin shows up as green "loaded" on /plugins list.
However, there are some errors which I think have to do with this issue:
http://hastebin.com/cibusewafa.avrasm http://hastebin.com/imoxiwajem.avrasm
By the way, the current situation with this issue is that right now, using Authme Reloaded + the last official version of FactionChat, moderator chat doesn't work.
even if logged in
it seems you have stopped the visualization and usage of that chat all together xD both when logged in and logged out.
ah, right. Fchat author needs to recompile the plugin
and remove any authme hook
not an authme issue anymore
Ok, the moderator chat is back again, but it can still be read when logged out: /logout
Still readable.
Updated affected versions of both plugins.
https://github.com/James137137/FactionChat/pull/14
I've directly pull request him with the fix
Fixed with the suspicious FactionChat build that Xephi handed to me.
LOL , it's just a build with the pull request i've send to the dev of FactionChat ;)
I know, I'm just joking xD Thanks :D
Steps for reproducing this problem:
1.Install a blank Spigot server 2.Install Authme's latest version, Factions, FactionChat & Mcore plugins. 3.Give faction chat permissions to two player names for moderator chat usage: "factionChat.modChat" 4.Log in with one of those names, and constantly spam the moderator chat. 5.Enter the server with the other name, without logging in.
Issue:
The second player name should not be capable of reading the moderator chat untill he has logged in. Instead he can read everything for 60 seconds and then log back in to keep on reading lol.
Edit: Current situation:
Moderator chat doesn't work at all.
Current authme version: 5.2-SNAPSHOT-b660 Faction chat version: 1.9.12-SNAPSHOT Current Minecraft-Spigot version: 1.8.8
Original Bukkit Ticket (Outdated but commented on): http://dev.bukkit.org/bukkit-plugins/authme-reloaded/tickets/979-moderator-chat-spying-compat-issue/#comments