AuthMe / AuthMeReloaded

The best authentication plugin for the Bukkit/Spigot API!
https://www.spigotmc.org/resources/authmereloaded.6269/
GNU General Public License v3.0
632 stars 515 forks source link

Deop issue #2733

Closed FixYourWork closed 10 months ago

FixYourWork commented 1 year ago

What behaviour is observed?

When you have OP after joining the server you'd be deopped.

Expected behaviour

Not be deopped.

To Reproduce

Not be deopped.

Plugin list

Tried with literally no plugins.

Server Implementation

Standalone server (no proxy)

Database Implementation

SQLite

AuthMe Version

b2607

Error log (if applicable)

No response

Configuration

default config

ghost commented 1 year ago

this is not a bug, limbo section in authme causing this protection

FixYourWork commented 1 year ago

this is not a bug, limbo section in authme causing this protection

how can i fix this deop issue then?

ljacqu commented 10 months ago

As ghost wrote, if a player is OP but not registered, to prevent security issues that player will not be opped back after registration. If a player is OP and registered, their OP status will be restored once they log in. If that is not the case (cannot say based on the short description), you'd need to post your config and some steps to reproduce.