Open Latios96 opened 1 year ago
Hi @Latios96!
thank you for reproting this!
after some investigating, i think i am able to reproduce this on our side as well. From my testing, it seems this might be something on the maya side, where it handles file filtering.
for the time being, there are 2 workarounds:
For reasons unknown (possibly related to non-manifold geometry or multiple root level nodes) I'm also having issues with some .usdc files exported from Pixyz studio. The number 2 solution by @santosg87 allows me to save the usda files from Pixyz as binary .usd files successfully. Saving some models as .usdc from maya fail to open, but .usd files (in binary form like usdc) work fine. This is still an issue in usd v0.23 shipped with Maya 2024, a fix that would allow saving as usdc files in the future would be nice to avoid confusion with ascii vs binary usd files.
Describe the bug Importing a
.usdc
file in Maya does not work. No objects are created in the scene. However, renaming the same file to.usd
and importing it does work.Steps to reproduce
cube.usdc
(or use the attached cube.usdc)cube.usdc
filecube.usdc
file tocube.usd
cube.usd
filecube.usd
does work, the cube is createdExpected behavior It should be possible to import a
.usdc
file the same way as a.usd
or.usda
file.Attachments I attached an example
.usdc
file. The behavior is not specific to this file, any other.usdc
file does not work, too. cube.zipSpecs (if applicable):