Closed JenusL closed 5 years ago
Here is the mentioned change happened for camera_projection, in ParamsCommon.cpp
I started to work on this yesterday and I'm done with the name translation. I will investigate what Pick button solution to use and add that before I create a PR.
IIRC, what automagically adds the Pick button in ShaderDef.cpp is
case AI_TYPE_NODE: return siShaderDataTypeReference;
This works for node parameters. You can probably add an exception for the toon lights, that are strings instead, and use that return type for them, instead of siShaderDataTypeString.
How am I missing Softimage !
We should add a pick button and handle object name translation so that we can easily pick lights in the Toon shader. @sjannuz Had this to say about it: