Autodesk / sitoa

Arnold plugin for Softimage
Apache License 2.0
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Update existing Arnold shaders and add car_paint #4

Closed JenusL closed 6 years ago

JenusL commented 6 years ago

Changes made in Arnold 5.0.2:

Changes made in Arnold 5.1.0:

I can also have changed some min/max, softmin/softmax on shaders where I saw fit. I have used MtoA .mtd file as reference when unsure about those. I've also hidden some Normal/Tangent UI elements so that they only have a port.

sjannuz commented 6 years ago

If you want to complete this, we also had ID AOVs added to standard_surface and standard_hair, and aov_group added to shadow_matte. In the meantime, I'm merging the PR.

JenusL commented 6 years ago

@sjannuz aov_group is added to shadow_matte in this PR :) I know about the ID AOVs but felt that those would need to be on it's own tab in the Shader UI. I don't know if the .mtd have support for Tabs so that would need to be implemented as well. Will create a issue.

sjannuz commented 6 years ago

ops, sorry for missing shadow_matte. Yes, I left tabs out of the auto UI generation based on metadata. Hopefully the code is clean enough, in case we want to add it.

JenusL commented 6 years ago

I had a look at the auto UI generation code and it was pretty clean so it shouldn't be too hard. We should also implement the disable expressions.