Automat-GH / minecrift

Modified version of Minecrift VR mod that focuses on the Vive and room scale VR
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Audio not played via HTC Vive #3

Closed neuhaus closed 6 years ago

neuhaus commented 8 years ago

when I launch Minecrift, the audio is routed via the normal speakers, not the HTC Vive. When Minecraft is active, the default audio device is the HTC Vive.

gazpachoking commented 8 years ago

I think this would be to do with your windows/steamvr audio settings rather than a minecrift thing.

neuhaus commented 8 years ago

Other SteamVR titles open the little SteamVR status window while running and use the audio settings configured in SteamVR, Minecrift does not.

joshburt commented 8 years ago

I haven't been able to reproduce this (yet). I do see the default playable device change occasionally outside of games, but switching it back to the vive and relaunching has resolved it the past.

neuhaus commented 8 years ago

In fact I have SteamVR configured to use both the Vive and the speakers while using the Vive and only the speakers when no longer using it. It would be ideal if Minecrift were to honour this configuration like the other SteamVR titles do.

Automat-GH commented 8 years ago

You should be able to run SteamVR and see the status window independently of Minecrift. SteamVR can be configured to change your default audio device when it starts, then Minecrift should use that.

neuhaus commented 8 years ago

I can test this in more detail when I get back from a trip this weekend.