When I compile the project in debug mode, such as catkin_make -DCMAKE_BUILD_TYPE=Debug. At the same time, I comment out the code set (CMAKE_BUILD_TYPE Release) in the path svinws/src/SVIn/okvis_ros/CMakeLists.txt. The purpose of this is to make Debug compilation facilitates breakpoint debugging. But when I ran the data set, such as Underwater_Bus, I found that the node okvis_node reported an error, causing the entire code to not run normally. But when I modify the above CMakeLists.txt back to release compilation, the code can run normally. I would like to ask how you compile the code and implement breakpoint debugging on okvis_node?
When I compile the project in debug mode, such as catkin_make -DCMAKE_BUILD_TYPE=Debug. At the same time, I comment out the code set (CMAKE_BUILD_TYPE Release) in the path svinws/src/SVIn/okvis_ros/CMakeLists.txt. The purpose of this is to make Debug compilation facilitates breakpoint debugging. But when I ran the data set, such as Underwater_Bus, I found that the node okvis_node reported an error, causing the entire code to not run normally. But when I modify the above CMakeLists.txt back to release compilation, the code can run normally. I would like to ask how you compile the code and implement breakpoint debugging on okvis_node?