Auxilor / EcoEnchants

Custom Enchantments Plugin for the latest minecraft version
GNU General Public License v3.0
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Introduce a config option to allow people to keep adding enchants via an anvil at the max anvil cost in vanilla #354

Open baailey opened 1 year ago

baailey commented 1 year ago

Is your feature request related to a problem? Please describe. Currently you are lucky to get 2-3 enchants on an item when you modify the cost-exponent to mimic vanilla (0.45). If you enchant boots in this order the cost never goes higher than 16. However, I cannot properly utilise custom enchants because after adding 2 (in this example, thrive 2 and soulbound), you'll reach the XP limit and be told it's too expensive to add anything else. You would have to make an item SPECIFICALLY for custom enchants to properly get any use out of them.

Describe the solution you'd like I would like an option to be added that allows people to keep adding enchants at the max cost of 39 XP lvls (meaning every time someone adds an enchant after they've reached the vanilla limit, it'll always cost the exact same price, 39 lvls), and this be the case until you either reach the anvil usage limit OR you reach the enchant-limit that the server owners have set themselves. You could even add an option to remove the anvil usage limit as well, why not, hey.

Describe alternatives you've considered I have played around with the cost-exponent a significant amount, and have tried disabling use-rework-penalty as well, but honestly, I don't like how cheap combinations are with that disabled so I'd rather not. So, here I am suggesting a new option instead. One that I think is incredibly reasonable, and allows players and servers to properly benefit from the custom enchants your plugin offers.

Additional context N/A