I want to use this effect for PVP but the problem is if I add player to the list of entities, it will damage myself is the place I target is close enough to my location
To add a argument called damage_self (true/false) which if it is true, it can damage the entity that used it if it is in the entities list but if it is false, it can't damage the user even if player is in the list of entities
I want to use this effect for PVP but the problem is if I add player to the list of entities, it will damage myself is the place I target is close enough to my location
To add a argument called damage_self (true/false) which if it is true, it can damage the entity that used it if it is in the entities list but if it is false, it can't damage the user even if player is in the list of entities