An effect called "Reach" it kind of explains itself but it would work like this:
Name:
Reach
Args:
Distance (How many blocks you'd have able to reach)
There could be anther 'Args' could be:
Damage over distance (This would be how the damage is affected by the range, so for example if you make the weapon able to reach 10 blocks further or in total, max damage would be close up and each block of reach, the damage could fall by 1)
An effect called "Reach" it kind of explains itself but it would work like this:
Name:
Args:
There could be anther 'Args' could be:
Thank you for considering