Did you read the README?: There's a lot of information in the README, if you ask a question that is answered in the README, you will be told to "Read the README"
Describe the bug
A clear and concise description of what the bug is.
local players = exports['pma-voice']:getPlayersInRadioChannel(1)
This is throwing an error. It did it when I tried to use it and then I just tried to use another script and it did the same thing in that script.
SCRIPT ERROR: citizen:/scripting/lua/scheduler.lua:867: No such export getPlayersInRadioChannel in resource pma-voice
To Reproduce
Steps to reproduce the behavior:
Just execute the line above and the error happens
Expected behavior
A clear and concise description of what you expected to happen.
I expect a list of players in the requested channel
Server Info:
Server Version: [e.g. 3456] FXServer-master SERVER v1.0.0.5402 win32
Client Version: [e.g. production|canary] production
Client Build: [e.g. b1604|b2060|b2189|b2372] 1604 on my local
Game: [e.g. FiveM|RedM] FiveM
Additional context
Add any other context about the problem here.
I've tried this on a couple of servers, I am not sure of the build versions of the other because it's not mine but it's a live zap hosted server that is kept up to date.
Did you read the README?: There's a lot of information in the README, if you ask a question that is answered in the README, you will be told to "Read the README"
Describe the bug A clear and concise description of what the bug is.
local players = exports['pma-voice']:getPlayersInRadioChannel(1) This is throwing an error. It did it when I tried to use it and then I just tried to use another script and it did the same thing in that script.
SCRIPT ERROR: citizen:/scripting/lua/scheduler.lua:867: No such export getPlayersInRadioChannel in resource pma-voice
To Reproduce Steps to reproduce the behavior: Just execute the line above and the error happens
Expected behavior A clear and concise description of what you expected to happen.
I expect a list of players in the requested channel
Server Info:
Additional context Add any other context about the problem here.
I've tried this on a couple of servers, I am not sure of the build versions of the other because it's not mine but it's a live zap hosted server that is kept up to date.