Closed AvdLee closed 3 months ago
Right now, it's a bit unclear where the method should be called.
SwiftUI:
@main struct YourSwiftUIApp: App { init() { loadRocketSimConnect() } var body: some Scene { // ... } }
AppDelegate
import UIKit @main class AppDelegate: NSObject, UIApplicationDelegate { func applicationDidFinishLaunching(_ aNotification: Notification) { loadRocketSimConnect() /// ... } }
This will be fixed in 12.11.2:
Right now, it's a bit unclear where the method should be called.
SwiftUI:
AppDelegate