Open AvdLee opened 5 months ago
Hey @AvdLee thanks for this awesome product, we've been trying it out and considering purchasing a license. However the inability of seeing logs in the network is kinda a dealbreaker for us since we need a single place for all of our debugging, and switching to another tool to see logs would be a pain. Do we have a timeline for this feature to be implemented? Also I'd be happy to do some research and implement it myself with the right amount of guidance (I see that we're using Pulse for that so maybe an investigation within that project would be necessary). Thank you!
@sevenbytez sorry, I've missed your reply! There's currently no timeline for this yet. I've had a few months of validating the concept and it's well received, so I'm right now starting the optimization phase. I'll see if I can add this to the roadmap for Q1 2025!
No worries, you may have a lot of work with such a good product! Alright, I'm looking forward to it, it'll definitely be a game changing feature. Let me know if I can assist in any way, I would be glad to test and give feedback. Thank you once again for such a great piece of software.
@sevenbytez I started considering this issue but I need a bit more context on what you would love to see. Do you want to replace Xcode's console view and see all your logs or do you want to opt-in and specifically log using code like:
RocketSimConnect.log(level: .debug, message: "Some log message")
Let me know!
Allow users to pass logs into RocketSim's Network Monitor. This allows to better understand the breadcrumbs towards certain requests.