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splashy-fish-2
A sequel (?) to the beloved Splashy Fish, milking the brand for all it's got.
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Implement attacking based on melee range
#5
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avelitj12
closed
4 months ago
avelitj12
commented
4 months ago
[x] Expand "close range" from generic enemy task to also have a "melee range" outside of it
[x] When enemy in "melee range", allow player to press click to attack an enemy once per second, deleting them
[x] Show attack refresh meter to indicate when attacking is ready again
[x] Enemies attack player after amount of time being in melee or closer range
[x] If player hit, lose (reset game)