Open realfinder opened 4 years ago
Not a bug. Direct float YUV420->8 bit RGB conversion is done as: 32 bit 4:2:0 input -> 32 bit 4:4:4 -> 32 bit RGB-> 8 bit RGB The issue was causes by having way out-of range YUV values (like magnitude of Y=9 when only 0..1 is allowed), which caused the output RGB values to be garbage as well. (The usual yuv-rgb conversion matrix multiplication cannot cope with such inputs) When forced ConvertBits(8) is used it clamps YUV values to valid ranges before RGB conversion.
ColorBars(width=640, height=480, pixel_type="yv12") Convertbits(32) mt_lutxy(last,Invert(),"x x y - 9.9 * +", use_expr=1)
~ ConvertBits(8)
Converttorgb24
it's ok with ConvertBits(8) but with Converttorgb24() it's not
I post this already in doom9, but I make this issue in order to not to be forgotten