Aviana / LunaUnitFrames

Unit Frames for WoW Classic
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Error on login (trying to anchor to itself) #814

Open Bonkeybee opened 3 years ago

Bonkeybee commented 3 years ago
127x LunaUnitFrames\LunaUnitFrames-4050.lua:984: <unnamed>:SetPoint(): trying to anchor to itself
[C]: in function `SetPoint'
LunaUnitFrames\LunaUnitFrames-4050.lua:984: in function <LunaUnitFrames\LunaUnitFrames.lua:874>
[C]: in function `Hide'
LunaUnitFrames\libs\oUF\elements\castbar.lua:455: in function `enable'
LunaUnitFrames\libs\oUF\ouf.lua:103: in function `EnableElement'
LunaUnitFrames\libs\oUF\ouf.lua:326: in function <LunaUnitFrames\libs\oUF\ouf.lua:250>
(tail call): ?
LunaUnitFrames\libs\oUF\ouf.lua:704: in function `Spawn'
LunaUnitFrames\LunaUnitFrames-4050.lua:1069: in function `SpawnUnits'
LunaUnitFrames\LunaUnitFrames-4050.lua:198: in function `OnLoad'
LunaUnitFrames\LunaUnitFrames-4050.lua:1306: in function <LunaUnitFrames\LunaUnitFrames.lua:1304>

Locals:
(*temporary) = <unnamed> {
 __owner = LUFUnitplayer {
 }
 frequentUpdates = true
 colorPower = true
 texture = "TargetingFrame\UI-StatusBar"
 SetFrequentUpdates = <function> defined @LunaUnitFrames\libs\oUF\elements\power.lua:263
 ForceUpdate = <function> defined @LunaUnitFrames\libs\oUF\elements\power.lua:219
 name = "Power"
 SetColorTapping = <function> defined @LunaUnitFrames\libs\oUF\elements\power.lua:246
 colorDisconnected = true
 0 = <userdata>
 bg = <unnamed> {
 }
 SetColorDisconnected = <function> defined @LunaUnitFrames\libs\oUF\elements\power.lua:229
}
(*temporary) = "TOPRIGHT"
(*temporary) = <unnamed> {
 __owner = LUFUnitplayer {
 }
 frequentUpdates = true
 colorPower = true
 texture = "TargetingFrame\UI-StatusBar"
 SetFrequentUpdates = <function> defined @LunaUnitFrames\libs\oUF\elements\power.lua:263
 ForceUpdate = <function> defined @LunaUnitFrames\libs\oUF\elements\power.lua:219
 name = "Power"
 SetColorTapping = <function> defined @LunaUnitFrames\libs\oUF\elements\power.lua:246
 colorDisconnected = true
 0 = <userdata>
 bg = <unnamed> {
 }
 SetColorDisconnected = <function> defined @LunaUnitFrames\libs\oUF\elements\power.lua:229
}
(*temporary) = "TOPLEFT"
(*temporary) = -1
(*temporary) = 0
Bonkeybee commented 3 years ago

Currently have the following frames enabled:

Player, Pet, Target, ToT.

Baron1661 commented 3 years ago

Message: Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua:1075: Action[SetPoint] failed because[Cannot anchor to itself]: attempted from: <unnamed>:SetPoint. Time: Mon May 17 09:52:28 2021 Count: 1 Stack: Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua:1075: Action[SetPoint] failed because[Cannot anchor to itself]: attempted from: <unnamed>:SetPoint. [string "=[C]"]: in functionSetPoint' [string "@Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua"]:1075: in function <Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua:965> [string "=[C]"]: in function Hide' [string "@Interface\AddOns\LunaUnitFrames\libs\oUF\elements\castbar.lua"]:479: in functionenable' [string "@Interface\AddOns\LunaUnitFrames\libs\oUF\ouf.lua"]:103: in function `EnableElement' [string "@Interface\AddOns\LunaUnitFrames\libs\oUF\ouf.lua"]:326: in function <Interface\AddOns\LunaUnitFrames\libs\oUF\ouf.lua:250>

[string "@Interface\AddOns\LunaUnitFrames\libs\oUF\ouf.lua"]:704: in function Spawn' [string "@Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua"]:1191: in functionSpawnUnits' [string "@Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua"]:236: in function `OnLoad' [string "@Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua"]:1462: in function <Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua:1460>

Locals: (temporary) = { 0 = colorTapping = true colorCivilian = true colorHealth = true ForceUpdate = defined @Interface\AddOns\LunaUnitFrames\libs\oUF\elements\health.lua:187 bg = { } name = "Health" SetColorTapping = defined @Interface\AddOns\LunaUnitFrames\libs\oUF\elements\health.lua:218 colorDisconnected = true __owner = LUFUnitplayer { } UpdateColor = defined @Interface\AddOns\LunaUnitFrames\modules\overrides.lua:156 SetColorDisconnected = defined @Interface\AddOns\LunaUnitFrames\libs\oUF\elements\health.lua:197 } (temporary) = "TOPRIGHT" (temporary) = { 0 = colorTapping = true colorCivilian = true colorHealth = true ForceUpdate = defined @Interface\AddOns\LunaUnitFrames\libs\oUF\elements\health.lua:187 bg = { } name = "Health" SetColorTapping = defined @Interface\AddOns\LunaUnitFrames\libs\oUF\elements\health.lua:218 colorDisconnected = true __owner = LUFUnitplayer { } UpdateColor = defined @Interface\AddOns\LunaUnitFrames\modules\overrides.lua:156 SetColorDisconnected = defined @Interface\AddOns\LunaUnitFrames\libs\oUF\elements\health.lua:197 } (temporary) = "TOPLEFT" (temporary) = -1 (temporary) = 0`

Message: Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua:1075: Action[SetPoint] failed because[Cannot anchor to itself]: attempted from: <unnamed>:SetPoint. Time: Mon May 17 09:52:28 2021 Count: 1 Stack: Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua:1075: Action[SetPoint] failed because[Cannot anchor to itself]: attempted from: <unnamed>:SetPoint. [string "=[C]"]: in functionSetPoint' [string "@Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua"]:1075: in function PlaceModules' [string "@Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua"]:1152: in functionfunc' [string "@Interface\AddOns\LunaUnitFrames\libs\oUF\ouf.lua"]:330: in function <Interface\AddOns\LunaUnitFrames\libs\oUF\ouf.lua:250>

[string "@Interface\AddOns\LunaUnitFrames\libs\oUF\ouf.lua"]:704: in function Spawn' [string "@Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua"]:1191: in functionSpawnUnits' [string "@Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua"]:236: in function `OnLoad' [string "@Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua"]:1462: in function <Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua:1460>

Locals: (temporary) = { 0 = colorTapping = true colorCivilian = true colorHealth = true ForceUpdate = defined @Interface\AddOns\LunaUnitFrames\libs\oUF\elements\health.lua:187 bg = { } name = "Health" SetColorTapping = defined @Interface\AddOns\LunaUnitFrames\libs\oUF\elements\health.lua:218 colorDisconnected = true __owner = LUFUnitplayer { } UpdateColor = defined @Interface\AddOns\LunaUnitFrames\modules\overrides.lua:156 SetColorDisconnected = defined @Interface\AddOns\LunaUnitFrames\libs\oUF\elements\health.lua:197 } (temporary) = "TOPRIGHT" (temporary) = { 0 = colorTapping = true colorCivilian = true colorHealth = true ForceUpdate = defined @Interface\AddOns\LunaUnitFrames\libs\oUF\elements\health.lua:187 bg = { } name = "Health" SetColorTapping = defined @Interface\AddOns\LunaUnitFrames\libs\oUF\elements\health.lua:218 colorDisconnected = true __owner = LUFUnitplayer { } UpdateColor = defined @Interface\AddOns\LunaUnitFrames\modules\overrides.lua:156 SetColorDisconnected = defined @Interface\AddOns\LunaUnitFrames\libs\oUF\elements\health.lua:197 } (temporary) = "TOPLEFT" (temporary) = -1 (temporary) = 0 `

Message: ...s\libs\oUF_Plugins\oUF_CombatText\oUF_CombatText.lua:39: Usage: <unnamed>:SetFont("font", fontHeight [, flags]) Time: Mon May 17 09:52:28 2021 Count: 1 Stack: ...s\libs\oUF_Plugins\oUF_CombatText\oUF_CombatText.lua:39: Usage: <unnamed>:SetFont("font", fontHeight [, flags]) [string "=[C]"]: in functionSetFont' [string "@Interface\AddOns\LunaUnitFrames\libs\oUF_Plugins\oUF_CombatText\oUF_CombatText.lua"]:39: in function <...s\libs\oUF_Plugins\oUF_CombatText\oUF_CombatText.lua:26>

[string "@Interface\AddOns\LunaUnitFrames\libs\oUF\ouf.lua"]:201: in function <Interface\AddOns\LunaUnitFrames\libs\oUF\ouf.lua:184>

Locals: (temporary) = { 0 = } (temporary) = nil (temporary) = nil (temporary) = "OUTLINE" `

I keep getting this error and cant use the addon after setting the player health bar to vertical. I have to delete the saved variable files and start over.