Avindr / Strider-UE4-Issue-Tracking

This repository contains the example project for the 'Strider' plugin for UE4 (plugin not included). It is also used for issue-tracking support on that plugin
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Does not work in standalone #8

Closed jengholm closed 4 years ago

jengholm commented 4 years ago

To reproduce:

If you add -log to your launch parameters you will see the following: [2020.10.31-22.48.12:530][ 0]LogUObjectGlobals: Warning: Failed to load '/Script/StriderEditor': Can't find file. [2020.10.31-22.48.12:531][ 0]LogUObjectGlobals: Warning: Failed to load '/Script/StriderEditor': Can't find file. [2020.10.31-22.48.12:532][ 0]LogUObjectGlobals: Warning: Failed to load '/Script/StriderEditor': Can't find file. [2020.10.31-22.48.12:533][ 0]LogUObjectGlobals: Warning: Failed to load '/Script/StriderEditor': Can't find file. [2020.10.31-22.48.12:534][ 0]LogUObjectGlobals: Warning: Failed to load '/Script/StriderEditor': Can't find file. [2020.10.31-22.48.12:535][ 0]LogUObjectGlobals: Warning: Failed to load '/Script/StriderEditor': Can't find file. [2020.10.31-22.48.12:535][ 0]LogUObjectGlobals: Warning: Failed to load '/Script/StriderEditor': Can't find file. [2020.10.31-22.48.12:536][ 0]LogUObjectGlobals: Warning: Failed to load '/Script/StriderEditor': Can't find file. [2020.10.31-22.48.12:536][ 0]LogUObjectGlobals: Warning: Failed to load '/Script/StriderEditor': Can't find file. [2020.10.31-22.48.12:537][ 0]LogUObjectGlobals: Warning: Failed to load '/Script/StriderEditor': Can't find file. [2020.10.31-22.48.12:541][ 0]LogUObjectGlobals: Warning: While loading '../../../../../Strider-UE4-Issue-Tracking-master/StriderUE4_25 - ExampleProject/Content/Blueprints/ABP_StriderTutorial.uasset' failed to load '/Script/StriderEditor': Can't find file. [2020.10.31-22.48.12:542][ 0]LogUObjectGlobals: Warning: While loading '../../../../../Strider-UE4-Issue-Tracking-master/StriderUE4_25 - ExampleProject/Content/Blueprints/ABP_StriderTutorial.uasset' failed to load '/Script/StriderEditor': Can't find file.

The issue appears to be a dependency/loading issue. Play in Standalone is key for our workflow, especially in multiplayer.

Avindr commented 4 years ago

I will investigate and fix asap this coming week.

Avindr commented 4 years ago

As of v1.7 (submitted), Strider should load and run correctly in standalone mode.

Update v1.7 has been submitted and should be available within a day or two from the UE4 marketplace. Alternatively, if you would like access directly to the source via Github. Please send an email with attached invoice details to the 'support' email address and request access.