Open KarrarGamer opened 4 years ago
@KarrarGamer It will be hard to implement that, or I don't have any idea how to do that. Currently I have problem to maintain mods, so I will leave it as open and maybe some day I will try to do that
thanks for the reply, yeah sure do as you like
Dear Aviruz.
Note: i made my request in bold, just incase u didnt have time to read through this long message
first of all, thank you for the mod and all, the mod is working perfectly, but i have one small problem. I am pretty sure you are aware of a mod called 'Wilding cacoon' (ignore the speeling mistakes). if you are not, basically it is a mod to allow plantation of human to be colonists, and here lies the problem. the mod identifies these humans as Animals until they are tamed. so since i had that in mind, i thought of making some sort of a prison connected to the grow area to keep them in one place so that they dont wander outside and kill my animals and plants for food. so the lock mod doesn't recognize them and so it allows them in even though i locked it. so i was hopping you could tweak this mod to include these people so that i can safely lock them up.
Thank you @Aviuz