Avokadoen / GPUPE

Currently just a playground for opengl + SDL in rust
1 stars 0 forks source link

Create config format for creating new pixel types from file #7

Open Avokadoen opened 4 years ago

Avokadoen commented 4 years ago

This is a rather big issues.

There needs to be a well-defined pixel struct that specifies color and properties (movement rules, pixel interaction i.e water can move into dirt creating soil). The properties will have to be in a language format that can be transpiled to glsl and inserted into glsl shader.

Avokadoen commented 4 years ago

Work started: c80223efa7d9aec07ca90d34c188d17c5c701372