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Avokadoen
/
shipwrecked
Unity prototype
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Delta time seems to not be accounted for in playermovement
#78
Avokadoen
opened
3 years ago
0
Refactor underwater movement
#77
Avokadoen
opened
3 years ago
0
Make a clean fix for WebGL refusing to clear buffer
#76
Avokadoen
closed
3 years ago
2
water shader
#75
Avokadoen
closed
3 years ago
2
parallax effect for the boat and other background elements
#74
Avokadoen
closed
3 years ago
0
Fix timing of intro sounds
#73
Avokadoen
opened
3 years ago
0
Setting in main menu to always skip intro
#72
Avokadoen
opened
3 years ago
1
Fix animations
#71
Avokadoen
closed
3 years ago
0
Version number in menus
#70
Avokadoen
closed
3 years ago
0
Rats trigger ship comments
#69
Avokadoen
opened
3 years ago
0
Reload mechanic for pistol
#68
Avokadoen
closed
3 years ago
0
Fix swim movement in y axis
#67
Avokadoen
opened
3 years ago
0
Make hud elements clickable
#66
Avokadoen
closed
3 years ago
2
Balance material spawning in the level
#65
Avokadoen
opened
3 years ago
1
Indicate how much resources it takes to build next tier
#64
Avokadoen
closed
3 years ago
1
Attack range on rats are too large
#63
Avokadoen
closed
3 years ago
0
Ship crash when you click play
#62
Avokadoen
closed
3 years ago
0
Speed boost currents towards the top of the ocean
#61
Avokadoen
opened
3 years ago
1
loose when ship gets destroyed
#60
Avokadoen
closed
3 years ago
1
Randomized messages for events
#59
Avokadoen
closed
3 years ago
1
Spaceship AI (Dialog system)
#58
ArinvonKrogh
closed
3 years ago
2
Solve interface for build
#57
Avokadoen
opened
3 years ago
0
Process feedback from Ajanthans friends to create concrete issues
#56
Avokadoen
closed
3 years ago
0
Hurt indicator component
#55
Avokadoen
closed
3 years ago
0
Power up rats with scale and color for higher levels
#54
ArinvonKrogh
opened
3 years ago
0
Close range attack
#53
ArinvonKrogh
opened
3 years ago
0
Puffer fish
#52
elisekf
opened
3 years ago
0
Investigate possible memory leaks and bugs from UnityEvent
#51
Avokadoen
opened
3 years ago
0
Main menu background
#50
Avokadoen
closed
3 years ago
2
Hide level end on left side
#49
Avokadoen
closed
3 years ago
0
Procedural spawn system for loot
#48
Avokadoen
closed
3 years ago
0
HUD for resources on the player
#47
Avokadoen
closed
3 years ago
1
Skybox texture
#46
Avokadoen
closed
3 years ago
1
Ocean mask
#45
Avokadoen
opened
3 years ago
1
Sound Clips
#44
ArinvonKrogh
closed
3 years ago
3
Foreground
#43
Avokadoen
closed
3 years ago
1
Update readme
#42
Avokadoen
closed
3 years ago
0
Enemy wave manager
#41
Avokadoen
closed
3 years ago
0
Settings for volume
#40
Avokadoen
opened
3 years ago
0
Aksel
#39
Avokadoen
closed
3 years ago
0
Pause menu
#38
Avokadoen
closed
3 years ago
1
Replace coroutines with async/await
#37
Avokadoen
opened
3 years ago
0
Apply force on bullet hit
#36
Avokadoen
opened
3 years ago
0
Sounds on bullet hit
#35
Avokadoen
closed
3 years ago
0
Particle effects on bullet hits
#34
Avokadoen
opened
3 years ago
0
Aksel
#33
Avokadoen
closed
3 years ago
0
Splash effect when jumping into water
#32
Avokadoen
opened
3 years ago
0
Bubble particles on characters under water
#31
Avokadoen
opened
3 years ago
0
Ocean waves
#30
Avokadoen
opened
3 years ago
1
Seperate player movement (swimming vs land) and move player state into scriptable objects
#29
Avokadoen
closed
3 years ago
1
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