Closed Avokadoen closed 2 years ago
As a scene becomes larger and more complex, an issue with ray x traversal becomes more transparent.
Image shows how rays that has a non zero x value tend to do the wrong lookup
Resolved after port to brickmap
As a scene becomes larger and more complex, an issue with ray x traversal becomes more transparent.
Image shows how rays that has a non zero x value tend to do the wrong lookup