Axelph237 / Sylvan

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Rogue Particles and non-functioning Leaf Spirit #1

Open LucidPoseidon opened 3 years ago

LucidPoseidon commented 3 years ago

It seems that the green particles generated around the chest after summoning a Leaf Spirit persist after dismissal. This leaves a block that is constantly generating these particles even after closing and reopening the game.

The Leaf Spirit itself, after working flawlessly the first time I summoned it, stopped doing any farm work at all after restarting the game and would only accept flower gifts and make sounds as though it were farming. Edit: The Leaf Spirit eventually started working again, but still stops mysteriously from time to time.

Axelph237 commented 3 years ago

Hi! This is the developer here. So while the particles may seem like a bug, their mechanic is just not explicitly stated. The particles persist for some simplicity reasons. Simple light a fire on the block of the particles with flint and steel and they should dissipate.

In response to the Leaf Spirit, a file attachment better showing the problem might be helpful. Thank you!

LucidPoseidon commented 3 years ago

The fire worked like a charm! As for an illustration of the leaf spirit not farming, are screenshots sufficient? Image1 Image2 The leaf spirit never seemed to recognize the modded crops towards the back of my farm, but the crops closest to me are simple potatoes and carrots. Despite the crops being fully grown, it just sits on the chest and waves as though it's harvesting.

Axelph237 commented 3 years ago

Ah yes. I may have forgotten to mention this, but due to the limitations of datapacking (which the Sylvan is), I am unable to make it universally recognize crops. Therefore, I have made a simple and intuitive datapack template to solve this problem if you would like it.

LucidPoseidon commented 3 years ago

I suppose it wouldn't hurt to have. Not sure how it would deal with multilayered crops. Still not sure why it sometimes stops harvesting vanilla crops though.