Closed cytoph closed 11 months ago
I haven't tested on net8 with any of this so I can't say. Have you tried debugging through and seeing if the RaiseCompleted
method gets invoked?
I've updated the library recently to fix an issue with input transparency, it might be worth running the sample and trying to reproduce the issues you are seeing in your app. I have also updated everything to .NET 8 so hopefully building it locally should work.
I implemented the touch effect as described in your README in a .NET 8 project (Android only), but it doesn't seem to work. I don't get any building or binding errors and the sound when I tap on an element with the
TouchEffect
attached plays as expected, but theCommand
isn't executed and no ripple animation is shown either (the latter could be related to this issue and therefore is okay if not currently working). Any idea on what the problem could be, and how to fix it?