we will select path and copy template project files to selected file
Assets/ # default assets like meshes, textures, materials, we can add option for adding primitives such as rock, house, sword etc
Src/ C++, C# files
Configs/ # json data for engine configuration
Data/ # binary and json game&scene data will be in this
for project files we have two option
CMakeLists.txt we build cmake with commands in runtime
we will select path and copy template project files to selected file Assets/ # default assets like meshes, textures, materials, we can add option for adding primitives such as rock, house, sword etc Src/ C++, C# files Configs/ # json data for engine configuration Data/ # binary and json game&scene data will be in this
for project files we have two option
for C# scripting language second option is must