Ayagikei / LifeUp

Pure and highly customizable gamified to-do and habit-forming app.
209 stars 4 forks source link

[Feature] Community market "Packs" #106

Open Khotul opened 1 year ago

Khotul commented 1 year ago

Is your feature request related to a problem? Please describe.

Idk how to call these, but Packs seems like a fitting name, at least just for the context of this post.

LifeUp's features work best when paired together, but that's not really possible when adding stuff to the community market. Only Lootboxes offer the option to also add other items, which is like, okay, but I believe there's more potential there.

Describe the solution you'd like

Packs would be a new section in the market. An user making one can put anything they want, Items, Tasks, Achievements.

Client would be able to preview the contents of a pack, and if they want to, download it. It'd include all of the features the user making it added.

For bigger packs I think there should be an option that'd automatically create a new list in Tasks/Inventory/Achievements if a pack adds more than like, 5 of a type.

Additional context meow

Ayagikei commented 1 year ago

Hello, thanks again for your advice!

For the Packs section: According to our development roadmap, we are considering supporting the export and import functions of some data. For example, users can export the selected task list, related items, or achievements into a JSON or zip file. Then users can share it with friends or the external communities.

As long as this feature is implemented, it doesn't seem to be particularly important whether our built-in world module carries this feature.

Regarding the sharing to the world module (Market): Due to the limitations of our server resources and the cost balance of the one-time payment model, we are also trying our best to limit the expansion of the world module.

It may be a long-term plan, or we may explore other low-cost solutions.