Ayfel / PrefabLightmapping

Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.
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Not working on unity 2022.2.13 #62

Open knottttt opened 10 months ago

knottttt commented 10 months ago

Same Prefab, same setting, it works fine in 2021.3.11, fails in 2022.

Ayfel commented 10 months ago

Did you try redoing the bake?

Ayfel commented 10 months ago

I just tested Unity 2022.3.7, works well, in a new project and even in an old one just updated to 2022

knottttt commented 10 months ago

Weird, I've redoing manys times and jsut doesn't work. Maybe something else is interfering in this scene.

DevIncredimate commented 5 months ago

hey can please create a video tutorial on how to use it?