Ayfel / PrefabLightmapping

Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.
618 stars 88 forks source link

I try to bake but it has already taken about 4 and half hours #63

Open Ashot1705 opened 8 months ago

Ayfel commented 8 months ago

Have you tried baking directly, without this script? Please check that you can bake directly without issues.