Azanor / thaumcraft-suggestions

This area is specifically to post any suggestions or balance issues. The main area should be kept for bug reports only.
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Bauble Ideas - Retooled for TC6 #171

Open Azanor opened 6 years ago

Azanor commented 6 years ago

From @fingersome on March 9, 2017 20:14

Copied from original issue: Azanor/thaumcraft-beta#27

Azanor commented 6 years ago

From @xenxero1 on March 9, 2017 20:44

A few of these seem a little over powered without durability or some other resource gate, but overall this list is awesome!

Azanor commented 6 years ago

From @fingersome on March 9, 2017 20:57

@xenxero1 considering they all need vis to function, and have to be crafted (presumably by infusion in most cases) I feel they're mostly fair. Plus, "overpowered" is relative in minecraft imo.

Azanor commented 6 years ago

From @xenxero1 on March 9, 2017 21:2

Just like Safekeepers ring, Deatheater's Girdle, and maybe beads of mending seem just a tad ridiculous. The only real criticism I have for it are those 3.

Azanor commented 6 years ago

From @fingersome on March 9, 2017 21:9

Perhaps the beads ARE a bit op as is - also slightly redundant given that void tools repair themselves anyway.

Azanor commented 6 years ago

From @nnystyxx on March 10, 2017 1:45

I do definitely think a greater expansion of Baubles' presence in TC6 would be nice. There's a lot of potentially not-too-difficult visual modifications to be made to the existing rings, amulets, et cetera to distinguish them from each other, and all of these functions seem cool. I love that some of them encourage different play styles, like the taint-based ones, or the Charm of Ash for when you really want XP but not drops. Balance may be an issue, and the Beads are perhaps a little extraneous, but overall these are great ideas in my opinion.

If you have any ideas for how they'd look, I can make really quick, hacky sprite edits of the existing items/baubles for funsies.

Azanor commented 6 years ago

Some good suggestions here btw. I sort of skimmed this post when it was originally posted, but now that I'm in the 'adding content' phase of the alpha I'm looking over all the old suggestions.

l-Luna commented 6 years ago

The Prismatic Circlet would have to be delayed to the late game. Perhaps via some kind of late game variant of vis crystals? Vis prisms? The Angelic Wings could and should just be the Thaumostatic Harness - speaking of, it should just be a constant firework elytra (except when sneaking). The Geomancer's Ring could easily be exploited (cobblestone -> infernal furnace -> mine it -> repeat), so perhaps make crystals drop more when broken? Soothing Talisman would break Warp.