Closed Blipz closed 1 year ago
Great idea, I have considered the same, but in a bit different form. Here is what I think can be improved:
Thanks for the feedback, I will work on improving that.
This should be better now.
I will try to review it compeltely tomorrow, too tied today, but I have launched it and it looks super good.
Will have to add font to the svg itself for download (here it was Cinzel). Also can add a shade, it's really easy and looks good (here I've used 2 inscriptions).
Need to rework fonts editor, it's really hard to use
Will have to add font to the svg itself for download (here it was Cinzel).
I think this should be fixed already, do you have the 0c950ab commit?
Also can add a shade, it's really easy and looks good (here I've used 2 inscriptions).
I don't know, this seems to add quite a number of additional parameters (color, dx, dy, maybe blur?) if we want do to it for each inscription. Or maybe the user could select a predefined SVG filter from a list, and filters could be configured elsewhere (and potentially be used for charges or ordinaries)?
Need to rework fonts editor, it's really hard to use
Not sure why, what would you prefer?
I don't know, this seems to add quite a number of additional parameters (color, dx, dy, maybe blur?) if we want do to it for each inscription. Or maybe the user could select a predefined SVG filter from a list, and filters could be configured elsewhere (and potentially be used for charges or ordinaries)?
We have do shared with text-shadow css, it's pretty easy. It really helps to make the text readable.
Not sure why, what would you prefer?
Hard to say, it's just not clear what to do there. There should be a simplex UI. Also there is no need to remove loaded fonts, so we can remove this feature.
What about putting Inscription outside of the shield group? It will allow to put text above or below the shield. Looks good:
What about putting Inscription outside of the shield group? It will allow to put text above or below the shield.
In my opinion, this should be done globally, independently of this change, to also allow charges outside of the shield, like that:
For inscriptions outside the shield, a charge like this one would be useful, too:
For inscriptions outside the shield, a charge like this one would be useful, too:
Yes, definitely. I added ribbons before, but have no access to this old local branch :(
It makes sense, but there is a problem with charges. Sometimes charges are too big and generated partially out of the shield, sometimes it's even expected. In this cases we want charges to be clipped by the shield shape
Yes, for consistency reasons shouldn't there be an option for each charge and inscription controlling whether to put it outside of the shield or not? (even if I don't know if there is a use case for clipping text, but why not)
Also: in this change I assumed inscriptions will always be upon charges and ordinaries, I hope this limitation is acceptable.
We don't need it for text, but for charges - it would be nice to have, but it will make the renderer more complex. We also have API and Map Generator, we need to update their renderers as well. Maybe they don't need text, but charges should be fully rendered. Potentially I thing about create a single rendered as an API that would serve for all tools. The current API is not that good as it has issues (as there is no svg engine in node.js)
The limitation is fine
Nice update, still need to find time to revire it all and merge.
Closing this and will merge #137 (commits will be saved in history)
Clicking on the text will display draggable elements for easier edition of the underlying SVG path (limited to straight lines and quadratic Bezier curves). Dragging while holding the Shift key moves the path as a whole.