Option 1: FMG to generate random seed, link to Armoria to render it. The same as with Iron Arachne
Pros: very fast to do (1 day max), excellent FMG performance
Contras: not able to control coas from FMG, cannot show COAs on map
Option 2: FMG to generate coa string, link to Armoria to render it
Pros: able to control coa generation from FMG, good FMG performance
Contras: will take up to 1 week, cannot show COAs on map
Option 3: FMG to generate and render coa
Pros: able to control coa generation from FMG, able to show COAs on map
Contras: will take up to 2 weeks, may face performance issues
Option 4: FMG to generate coa string, build separate API to render coa
Pros: able to control coa generation from FMG, , able to show COAs on map, good FMG performance
Contras: will take up to 2 months, need to build server and API, need to maintain server
Provide an integration between tools.
Option 1: FMG to generate random seed, link to Armoria to render it. The same as with Iron Arachne Pros: very fast to do (1 day max), excellent FMG performance Contras: not able to control coas from FMG, cannot show COAs on map
Option 2: FMG to generate coa string, link to Armoria to render it Pros: able to control coa generation from FMG, good FMG performance Contras: will take up to 1 week, cannot show COAs on map
Option 3: FMG to generate and render coa Pros: able to control coa generation from FMG, able to show COAs on map Contras: will take up to 2 weeks, may face performance issues
Option 4: FMG to generate coa string, build separate API to render coa Pros: able to control coa generation from FMG, , able to show COAs on map, good FMG performance Contras: will take up to 2 months, need to build server and API, need to maintain server