Closed tlssIII closed 4 months ago
Not a bug. Population calculations simply don't take river width in account.
Rivers are not supposed to take whole cells... They don't make the cell a water one, just mark a cell a having a river. Burgs are there as we expect then to be on river banks. For you use case you can put a specific custom Biome there and it can prevent burgs from generation there.
Rivers are not supposed to take whole cells... They don't make the cell a water one, just mark a cell a having a river. Burgs are there as we expect then to be on river banks. For you use case you can put a specific custom Biome there and it can prevent burgs from generation there.
Thanks so much, should I move this to suggestions/feature request?
I'm not sure we would be able change it, it's a fundamental thing and your use case is very specific and can be solved manually for your map.
I have custom rivers that are each about a dozen miles wide and burgs continue to generate right in the middle of them. When I move the burg and recalculate the population, there are still people shown as living in the river. I can't find any settings to change to fix this
Steps to reproduce
Expected behavior
Burgs should not be generated inside of a river and relocating a burg should move the suburban/rural population as well
.map file
Enzkia 2024-04-17-09-22.zip
Screenshots
Example burg is Sel-Sin
System