AztecGameLab / LongTermGame7

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Design the main story monsters #37

Closed alyg563 closed 1 year ago

alyg563 commented 1 year ago

Listed are must-have monsters for each area.

Forest 1 aerial monster (wind) ] These two should be prioritized, 1 water dwelling monster (water) ] as they are associated with landmarks.

Hills 1 underground dwelling monster (fire/earth) ] Perhaps gopher or mole-like? 1 land monster (fire/earth) ] Large quadruped, horse/cow? Rhino?

Lab (surrounding area) 1 aerial monster (any) ] Outside of the lab, this monster can be encountered naturally. 1 land monster (any) ] In the lab, its wings will be removed, turning it into a bipedal monster. ] The missing wings will be attached to a local land monster.

alyg563 commented 1 year ago

Forest

  1. Aerial creature abilities (Wind type - Mixed class)

    • Wind ball: Fireball but wind like in avatar
    • Reflect: The next time you take damage prevent it and hit an for a %
    • Flying: This character is flying, and can only be blocked by other creatures with flying
  2. Water-dwelling creature abilities (Water type - Mixed class)

    • Whirlpool: Summon a whirlpool around a creature that pushes nearby monsters away
    • Lightning Bolt: Summon lightning bolt strike on a monster from the sky
    • Dash: You dash forward, not stepping on anything in the stage

Hills

  1. Land creature abilities (Fire type - Mobile class)

    • Close Range Ignite: A burst of flame comes from this creature catching them on fire
    • Flame Spear: A jet of flame expells from this menace, hurting enemies and catching them on fire
    • Flame Walk: Dash and leave a trail of fire behind you, setting people on fire
  2. Underground-dwelling creature (Earth type - Tank class)

    • Earthquake: Hits around for a small amount of damage and stuns (Doesn't hit air)
    • Propell Rock Wall: Send a wall of rock that stays around after hurling toward enemies
    • Summon Rolling Bolder: CRAZY bolder rolls around damaging enemies and causing chaos

Laboratory

  1. Aerial creature (Wind type - Mobile class)

    • Melee Blow Wind: Melee damage and a pushback
    • Reflect: The next time you take damage prevent it and hit an for a %
    • Super Jump Anywhere: Jumps across the stage with ease
  2. Land creature (Water type - Mobile class)

    • Water spit: creatures spits water out of their mouth for a short-range attack
    • Water Bubble: Makes creature dormant for one turn and grants extra AP for the next turn; more if not hit. Enemies who hit you become wet
    • Surf: Surf on a wave to a spot and damages monsters around the wave path (possibly allow the player to draw a path?)
alyg563 commented 1 year ago

@Preston-PESTO Could you review this info and let me know if this is good so your team can start working on descriptions for Art?

alyg563 commented 1 year ago

good job guys!