Updated PlayerFreeMovement Map to take 2D Movement Vector
Turned InventoryCollectibleItem class into a base class
Added 4 base classes (Cube Item, Sphere Item, Table Item, and Gift Item) to reflect current .asset files
Note: I have Collision logic, but I would like to change it to fit with updated branch features. It also needs a bit of polishing (which I will focus on later).
Note: I have Collision logic, but I would like to change it to fit with updated branch features. It also needs a bit of polishing (which I will focus on later).