Azurblau / Zombies.Zone

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[SUGGESTION] WZS: Favoring the good maps #152

Open CWorm opened 6 years ago

CWorm commented 6 years ago

Some maps that offer good gameplay are often rarely played, favored over easy maps - an additional votepower for maps that offer multiple cade spots, like Scrapmetal, Pathogen, Ravine, Wig Street and possibly other maps too.

jems01 commented 6 years ago

I like the idea of favouring good maps, but I don't really understand what you're proposing. One idea expanded on yours is having temporary xp boosts on certain maps which shows in map voting.

CWorm commented 6 years ago

It's opposite of punishing mad maps like metro, jail, shithole or chaste where it's far too easy for humans, instead, make good maps look appealing

bob-b-b commented 6 years ago

Even if good maps are favored and the people that vote for them have higher votepower 90% of people will still vote for maps they know/maps that are popular. I think maps that are played should get locked until all the others have been played then when all of the maps have been played they are unlocked and the cycle starts again. Could get lesser known/played maps more popular and be great as you won't be playing the same 5 or 6 maps over and over when there are a ton more which are rarely played.

jems01 commented 6 years ago

I like bobubeu's idea, I used to play on a server that had their voting system like that. I think if the idea was expanded and amended it could be perfect for WZS.