For Big Sur, installing ESP32 is a bit different. The dev package (and 1.0.5-rc2 through the board manager) must be used instead, otherwise the board wouldn't get recognized.
Just in case someone may want to get the link:
https://raw.githubusercontent.com/espressif/arduino-esp32/gh-pages/package_esp32_dev_index.json
Changing the platform.local.txt/platform.txt (adding -DDONT_USE_UPLOADTOBLOB to build.extra_flags= , etc..) doesn't seem to work. Tried a few things, including replacing the platform.txt, platform.local.txt, etc. None seem to work, it's the same error regardless of the lines added.
Is there a work-around to get Azure IoT Arduino to work on Big Sur?
Hey,
For Big Sur, installing ESP32 is a bit different. The dev package (and 1.0.5-rc2 through the board manager) must be used instead, otherwise the board wouldn't get recognized.
Just in case someone may want to get the link:
https://raw.githubusercontent.com/espressif/arduino-esp32/gh-pages/package_esp32_dev_index.json
Changing the platform.local.txt/platform.txt (adding
-DDONT_USE_UPLOADTOBLOB
tobuild.extra_flags=
, etc..) doesn't seem to work. Tried a few things, including replacing the platform.txt, platform.local.txt, etc. None seem to work, it's the same error regardless of the lines added.Is there a work-around to get Azure IoT Arduino to work on Big Sur?
This library seems to work, but it seems that it's being deprecated in favour of Azure IoT Arduino