When a Unity project includes the AOA SDK, but is not configured to target the UWP/WSA platform, several scripts from the AOA package will fail to compile, causing errors in the console, and preventing the project from being built:
MultiAnchorObjectPlacement.cs(227,39): error CS0246: The type or namespace name 'IObjectAnchorsTrackingResult' could not be found (are you missing a using directive or an assembly reference?)
The workaround is to change the project to target WSA instead of Standalone, which will avoid the compilation failures in the screenshot above.
When a Unity project includes the AOA SDK, but is not configured to target the UWP/WSA platform, several scripts from the AOA package will fail to compile, causing errors in the console, and preventing the project from being built:
The workaround is to change the project to target WSA instead of Standalone, which will avoid the compilation failures in the screenshot above.