Closed Plaximo closed 3 years ago
The SpatialAnchorManager.cs class is subscribing to arCameraManager.frameReceived += ArCameraManager_frameReceived; two times inside the CreateSessionAsync function. So it process the same image twice.
SDK Anchors 2.8.1 Unity 2020.2.1
Hi @Plaximo , thanks for letting us know! We're looking into this (internal issue #32180669 ) and will update you with progress. Thanks!
This has been fixed in the latest release of the ASA SDK
The SpatialAnchorManager.cs class is subscribing to arCameraManager.frameReceived += ArCameraManager_frameReceived; two times inside the CreateSessionAsync function. So it process the same image twice.
SDK Anchors 2.8.1 Unity 2020.2.1