Open msftradford opened 3 years ago
I downloaded the Azure spatial anchors Unity/ quickstart demo trying to build in xcode but getting missing library errors Getting Apple Mach-O Linker (Id) Error Can't open file, errno= 13 file, any advice would be appreciated.
@skynard - could you please create a new issue to track this? The "Bug report" template will ask you to fill out some information to enable us to try to repro your issue. Thanks!
When I try to build V2.8.1 of the azure spatial anchors sample it gives me this error: Assets\MRTK.Tutorials.AzureSpatialAnchors\Scripts\DisableDiagnosticsSystem.cs(1,17): error CS0234: The type or namespace name 'MixedReality' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?) What steps do i take?
@dcouthojohn I suspect the ASA SDK has not been properly installed. Did you install the the ASA SDK of the matching version? If you have the sample version of 2.8.1, you need to install the same version of SDK with the Mixed Reality Feature Tool. Also make sure you're using Unity 2019 (because Unity 2020 requires v.2.9).
Hi I tried to update the ASA SDK to the lastest version (2.10.1) with the Mixed Reality Feature Tool but the update isn't available there. Is there a way you publish it?
Thank you
@Silloty1, the new packages should be available in the tool already. You may need to refresh the package cache in the MRFT by pressing this button:
Pretty sure the Microsoft Mixed Reality Feature Tool for Unity violates the Unity TOS for the upm packages.
https://forum.unity.com/threads/updates-to-our-terms-of-service-and-new-package-guidelines.999940/
Google also had a similar tool for Firebase that ended up getting axed over the same issues.
Why aren't these packages available via a scoped registry server that can be defined in the editor package manager settings? for example something like this:
Unfortunately the scoped registry of the feed does not work as intended, like assumed from above. None of the packages are showing up using the registry url:
https://pkgs.dev.azure.com/aipmr/MixedReality-Unity-Packages/_packaging/Unity-packages/npm/registry/
and scope:
com.microsoft.azure.spatial-anchors-sdk
Sorry for got about this here. It is possibel to use the scoped registry with
https://pkgs.dev.azure.com/aipmr/MixedReality-Unity-Packages/_packaging/Unity-packages/npm/registry
com.microsoft.azure.spatial-anchors-sdk.core
com.microsoft.azure.spatial-anchors-sdk.ios
com.microsoft.azure.spatial-anchors-sdk.android
See https://github.com/Azure/azure-spatial-anchors-samples/issues/300#issuecomment-932171854 for full instructions.
The Azure Spatial Anchors SDK Unity packages are now available through the Microsoft Mixed Reality Feature Tool for Unity. The Mixed Reality Feature Tool is a new way for developers to discover, update, and add Mixed Reality feature packages into Unity projects. To use the Mixed Reality Feature Tool to configure ASA for your Unity project, please follow the documentation here. Note that developers can still access the ASA SDK Unity packages directly from the NPM feed instead of using the Mixed Reality Feature Tool.
ACTION REQUIRED
On May 1st, 2021, the existing Bintray NPM feed will be deprecated as a result of the sunsetting of the Bintray service. If your Unity project is configured to acquire the ASA SDK Unity packages from the Bintray feed, you must make changes to your project immediately to use the new NPM feed. Starting May 1st, developers who have not switched to the new feed may experience issues loading their ASA Unity projects with error messages like the following: