It seems that MCDoom's mobs have a forced death animation(Fall over+shrinkfade), which is conflicting with Minecraft Physic's dismemberment and other effects on death, to the point of causing crashes if Physics is not disabled on some mobs.
Perhaps a config option to disable the death animations MCDoom has in order to let a mod like Physics take over, Brutal-Doom-style?
It seems that MCDoom's mobs have a forced death animation(Fall over+shrinkfade), which is conflicting with Minecraft Physic's dismemberment and other effects on death, to the point of causing crashes if Physics is not disabled on some mobs.
Perhaps a config option to disable the death animations MCDoom has in order to let a mod like Physics take over, Brutal-Doom-style?