Azurekuz / RPG-Task-Manager

A COMP345 Agile project dedicated towards creating a gamified RPG task manager.
MIT License
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Combat: Abilities #18

Open Azurekuz opened 4 years ago

Azurekuz commented 4 years ago

The player should have abilities that they may either choose upon levelling up or purchasing them. Upon owning said ability, they are able to use it (perhaps at the cost of a resource like mana or stamina). According to its provided description, it may either damage an enemy, buff the player, debuff the enemy, or have some other special effect.

Demo In an example combat encounter, we have the player select the Abilities command, be provided a list of test abilities. Upon selecting any of them, they should all have a consistent effect, no matter which one they choose.