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Azurelol
/
StratusFramework
A gameplay scripting framework for the Unity Engine, written in C#.
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Sample project
#13
lcals
opened
6 years ago
0
RTF document
#12
basilbeltran
opened
6 years ago
2
Trigger System: Wrong positioning of elements with only one column has items
#11
Azurelol
opened
6 years ago
0
EpisodeTrigger and EpisodeEvent check for lost reference to Episode
#10
joecgo
closed
6 years ago
1
RegexParser: Ignore white spaces
#9
Azurelol
closed
6 years ago
1
Provide an interface for guaranteeing order of Triggerables called by a Trigger in a Trigger System
#8
Vedrfolnir
opened
6 years ago
0
DrawIf property not playing well with custom property drawers?
#7
Azurelol
opened
6 years ago
0
GUI Object Drag behaviour running even when no drag data is provided
#6
Azurelol
closed
6 years ago
1
if I load the story without restarting, I have to make sure to not continue to the next line until user requests.
#5
Azurelol
closed
6 years ago
0
Implement an overload to DrawIfAttribute to properly allow the passing of predicate method/properties!
#4
Azurelol
closed
6 years ago
1
Episodes need to be not singletons; still need to use the layout view display though
#3
Azurelol
closed
6 years ago
1
Ink Module: Support special characters in the Stratus Ink Module parsing. [???]
#2
Azurelol
closed
6 years ago
2
[Request] Sending events to space / all objects
#1
Qbz23
closed
7 years ago
1