Open danielzucchi opened 7 years ago
im sure Its down to these files because off the unit report screen button being hooked onto the menu - i haven't had time yet to see whats going with them though.
Assets/UI/launchbar.lua Assets/UI/launchbar.xml Assets/UI/worldtracker.lua Assets/UI/worldtracker.xml
Actually, the world tracker toggle was removed when Modular Screens 1.0 https://forums.civfanatics.com/threads/modular-screens.620112/ was integrated in 571f7af91be6d71980dde2dd4967859bfda94222
Maybe we can imagine a way to bring back this toggle somewhere but when you click on the menu in the top left corner of the World Tracker, you can hide research and civics event if the "world tracker" header is still displayed I don't think it takes up that much space.
I too came here to report exactly this. Was driving me nuts, too, because I couldn't for the life of me figure out what the button was actually for. I'd love to be able to hide the World Tracker, banner included. On a laptop, that banner can be cumbersome and in the way. I've been perusing the files, but my coding knowledge is limited and mostly involves trial and error.
NQUI manage to do it will look how hes manages to do it this week.
Well it's simple, no need to look at how NQUI did it. I said that it's a feature of the modular screen (the Launch Bar Extras List to be exact) and to remove the behavior of displaying a list when clicking the toggle button, we just have to revert what the "Launch Bar Extras List" added. Look at the diffs I posted in my earlier comment.
Did this ever get resolved? If not, is there a way I can remove that part of Modular Screen, so it can work?
Well it's simple, no need to look at how NQUI did it. I said that it's a feature of the modular screen (the Launch Bar Extras List to be exact) and to remove the behavior of displaying a list when clicking the toggle button, we just have to revert what the "Launch Bar Extras List" added. Look at the diffs I posted in my earlier comment.
Hope this gets resolved in GS CQUI update. The World Tracker bug has been there for a long time.
I'm not 100% clear on what is not being dismissed - the small "bar" there? I started a game with everything (including the expansions) turned off, except for CQUI. I can make the bar appear if I hit that little circle - that bar appears to the side, if I hit that circle again, the bar on the side goes away...
I think the most simple solution to this problem is to simply remove the circular button (and also that other dropdown button to the left of "World tracker") - when would you ever want to hide them? The only case I can think of is taking a screenshot, for which many solutions already exist.
I didn't even know there was a combat log, always wanted one, is this a CQUI feature or something that is part of the base game? Is that what the little circle button was supposed to hide/show? I have noticed that button but never saw it do anything.
Not sure I want it visible all the time however, depends on how much space it takes up.
My bad - that is part of ConciseUI; I am using heavily modified versions of several mods, so I often times forget what comes from what. You can however easily get this by downloading conciseUI and delete everything in the folder /modules except for /world_tracker. You can decide between three sizes of the logs, and you can change them ingame. Goes from completely collapsed to the maximum if about three times the size shown here. I like the one which you can see in the Screenshot. Shows just enough.
@the-m4a That button is supposed to open a dropdown menu that let's you hide the entire world tracker if you wish to do so (= allowing to hide the science and civic tracker). It has been broken with CQUI for ages. No wonder, seeing as it is merely UI clutter :)
I opened an issue for this in our new repo location https://github.com/civfanatics/CQUI_Community-Edition/issues/7
Mac: "World Tracker" dropdown is permanently visible, even when unselected. If I click on the check-box to dismiss it, a narrow line appears next to it, but it stays on screen.