Azurency / CQUI_Community-Edition

Civilization 6 mod - UI enhancements, reduce clicks and manage your empire faster!
MIT License
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Religious Units: Alert when fully healed #38

Open Azurency opened 7 years ago

Azurency commented 7 years ago

Issue by layzsmurf Monday Nov 14, 2016 at 15:31 GMT Originally opened as https://github.com/CQUI-Org/cqui/issues/98


Religious Units can replenish health near holy sites, but the Interface does only offer Skip turn or Fortify - I am not sure if it is possible within the code to enable a button for "Fortify until healed" if such a unit is on/or adjacent to a holy site.

Azurency commented 7 years ago

Comment by chaorace Monday Nov 14, 2016 at 16:17 GMT


H is bound to attempting the fortify until healed operation. Could you try that and tell me if it works? If that works, adding the button to the ui will be easy

Azurency commented 7 years ago

Comment by layzsmurf Monday Nov 14, 2016 at 17:06 GMT


in the Vanilla key bindings (I have not found that) or do I have to choose cqui standard/classic/enhanced option? Also <h> or <shift-h>?

Azurency commented 7 years ago

Comment by chaorace Monday Nov 14, 2016 at 17:37 GMT


Classic or enhanced will work

On Mon, Nov 14, 2016, 12:06 PM layzsmurf notifications@github.com wrote:

in the Vanilla key bindings (I have not found that) or do I have to choose cqui standard/classic/enhanced option?

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Azurency commented 7 years ago

Comment by layzsmurf Monday Nov 14, 2016 at 20:41 GMT


Classic or enhanced will work

Ok. I have selected Binding Options classic, but <h> does not work on units, so I believe key bindings got screwed. I am using 0.60

Is there a simple test key I could use that shows that binding was successful?

I got <q> and <e> working, but <h> does not work for normal combat units at the moment, so I cannot test it for religious ones. <shift-h> opens the capital.

Azurency commented 7 years ago

Comment by chaorace Monday Nov 14, 2016 at 20:51 GMT


That's fine, I'll just test it later when I get the chance!

On Mon, Nov 14, 2016, 3:41 PM layzsmurf notifications@github.com wrote:

Classic or enhanced will work

Ok. I have selected Binding Options classic, but does not work on units, so I believe key bindings got screwed. I am using 0.60

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Azurency commented 7 years ago

Comment by chaorace Saturday May 20, 2017 at 20:43 GMT


Instead of messing with how the game implements religious unit healing, I think it may be a better idea to simply alert the player once their religious unit has been fully healed if it is currently set to "Sleep". This is something we can implement as part of #514 and effectively achieves the same thing with much less hackery